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Microsoft releases mobile version of Seadragon for iPhone BEFORE releasing it for Windows Mobile

 
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msmobiles.com_robot



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PostPosted: Sun Dec 14, 2008 8:42 am    Post subject: Microsoft releases mobile version of Seadragon for iPhone BEFORE releasing it for Windows Mobile Reply with quote

Obviously Microsoft's research unit "Live Labs" does not hold Windows Mobile in high regard, because they have released Seadragon Mobile - a kind of image browser - to iPhone but no version for Windows Mobile is ...

Read more at http://www.msmobiles.com/news.php/7890.html
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Stoic33



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PostPosted: Sun Dec 14, 2008 11:45 am    Post subject: WinMo is fractured, the iPhone is coherent ! Reply with quote

Makes sense for a research division.. The iPhone makes it easy to write and optimise applications for a single platform (the iPhone) and ensure it will work across all iPhones.. this would be much harder to do with Windows Mobile due to variations in hardware and GPU capabilities across competing devices..

If anything Microsoft hopefully realises it needs to adopt a similar (Console or NTTDocomo series) approach across future WinMo 7/8 devices to simplify application compatibility and minimise performance variations.
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EJR



Joined: 18 Mar 2004
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PostPosted: Sun Dec 14, 2008 3:24 pm    Post subject: Re: WinMo is fractured, the iPhone is coherent ! Reply with quote

Stoic33 wrote:
Makes sense for a research division.. .


but it makes no sense for Microsoft as such action points out that Windows Mobile is inferior
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Stoic33



Joined: 04 Sep 2006
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PostPosted: Sun Dec 14, 2008 4:02 pm    Post subject: Re: WinMo is fractured, the iPhone is coherent ! Reply with quote

EJR wrote:
but it makes no sense for Microsoft as such action points out that Windows Mobile is inferior


There’s no point in them denying it either! As a researcher/dev i always adopt the best platform to showcase my work.. and currently until WM7/8 brings proper GPU acceleration and an acceptable minimum spec, it will remain inferior to the likes of the iPhone for mass market graphics intensive tasks.
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alcedes



Joined: 29 Sep 2007
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PostPosted: Sun Dec 14, 2008 6:43 pm    Post subject: Re: WinMo is fractured, the iPhone is coherent ! Reply with quote

Stoic33 wrote:
The iPhone makes it easy to write and optimise applications for a single platform (the iPhone) and ensure it will work across all iPhones..


I wish. I installed it last night on a 2G iPhone after I got the notification from LiveSide.net about it. It starts up fine but every time I select an item to view it says "Unable to update feed. Make sure you are able to access the internet and try again."
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BrianC



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PostPosted: Sun Dec 14, 2008 9:00 pm    Post subject: Reply with quote

MS should step up its work on porting Silverlight for WM platform. And I agree with EJ that it makes WM looks bad. And in the consumer world, perception is everything.
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alcedes



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PostPosted: Sun Dec 14, 2008 11:12 pm    Post subject: Reply with quote

BrianC wrote:
MS should step up its work on porting Silverlight for WM platform.


How do you know they haven't Wink


BTW: Not speaking specifically about this program, but I've noticed that many times when something comes from Microsoft's research division it is treated as an indication of Microsoft's plans as an organization. The company is not quite that monolithic. The research division is composed of a lot of small groups of people and individuals many of which are creating projects as a part of their school studies for their PhD program. The company may or may not make use of some of the things that people in the research area produce, but keep in mind that de decisions of groups within the research area are not the decisions of Microsoft as a company.
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amb9800



Joined: 02 Aug 2008
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PostPosted: Mon Dec 15, 2008 1:23 am    Post subject: Reply with quote

As embarrassing as this might be for the Windows Mobile team, it's pretty clear why the Live Labs team chose to do this.

Their app relies on hardware 3D acceleration, which very few WM phones have. Microsoft has no standardized API for mobile 3D either (no clear port of DirectX, and MS is unlikely to push OpenGL ES).

That said, this probably has little to do with MS' plans for other product lines. Live Labs actually pretty often uses non-MS products even in areas where MS has equivalent products (e.g. for customer feedback, they use a 3rd party setup, not the in-house solution) - they have more leeway than most divisions in MS.
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Stoic33



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PostPosted: Mon Dec 15, 2008 12:58 pm    Post subject: Re: WinMo is fractured, the iPhone is coherent ! Reply with quote

alcedes wrote:
Stoic33 wrote:
The iPhone makes it easy to write and optimise applications for a single platform (the iPhone) and ensure it will work across all iPhones..


I wish. I installed it last night on a 2G iPhone after I got the notification from LiveSide.net about it. It starts up fine but every time I select an item to view it says "Unable to update feed. Make sure you are able to access the internet and try again."


That sounds more like a connectivity or server issue (possibly due to server demand) and is certainly not a reflection of the iphones dev capabilities..

LiveLabs Alex Daley sums up their reasoning: "The iPhone is the most widely distributed phone with a (graphics processing unit)," & "Most phones out today don't have accelerated graphics in them. The iPhone does and so it enabled us to do something that has been previously difficult to do."

nb. Lets hope this speeds up the release of the Nvidia Tegra, and that Microsoft makes GPU capabilities a minimum spec in all wm7 devices.
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kupe



Joined: 18 Aug 2004
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PostPosted: Wed Dec 17, 2008 10:26 pm    Post subject: Re: WinMo is fractured, the iPhone is coherent ! Reply with quote

EJR wrote:
Stoic33 wrote:
Makes sense for a research division.. .


but it makes no sense for Microsoft as such action points out that Windows Mobile is inferior
Based on that (il)logic, Microsoft prefers OS X too since they've never released Entourage for the Windows OS. Rolling Eyes
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Talderon



Joined: 22 Jul 2009
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PostPosted: Wed Jul 22, 2009 6:44 pm    Post subject: Re: WinMo is fractured, the iPhone is coherent ! Reply with quote

kupe wrote:
EJR wrote:
Stoic33 wrote:
Makes sense for a research division.. .


but it makes no sense for Microsoft as such action points out that Windows Mobile is inferior
Based on that (il)logic, Microsoft prefers OS X too since they've never released Entourage for the Windows OS. Rolling Eyes


What people aren't seeing is that Windows Mobile itself is not inferior, it's the hardware that it is run on.

It's like saying Windows XP sucks because it won't play 3D games on my 486.

If MS and the hardware manufacturers would get off their collective rear ends and DO SOMETHING, then it would not be such an issue.

I own an HTC Fuze running Windows Mobile 6.5 and quite honestly, it's rock solid and fast, however, even though it is a great mobile device, it REALLY lacks in the graphics engine, not because of Windows Mobile, but because HTC didn't put enough power into the 3D graphics chip set.

Either way, I agree with Kupe's point.

Also you can't blame the OS when the hardware made for it isn't up to par.
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