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Itsy Tipsy - new game for MS Smartphone released November 20, 2005 [MS Smartphone] | By Edward J. R. New funny game with spider theme:
... has been just released for MS Smartphone. More information: Itsy Tipsy is a well-balanced arcade hit with gameplay tweaked and tuned to the caliber of the classics. It was designed for mobile phones, so the controls require only your thumb, and the graphics are clear enough to play while you walk. It’s a ten-minute game at most, designed for the real mobile phone user who wants an engrossing game with lots of replayability to kill small chunks of time in his day. The player controls Lacie, the spider emcee, with the 4 directional arrows and moves her around the hourglass-shaped web. Her job is to fill her customers’ orders by collecting matching flies. Serving flies correctly earns her tips, but incorrectly will get her fired. The night gets later, the orders longer, and the web more crowded, making it hard enough just to get through the night, even without worrying about her tips. The game tree has so many paths that every play of the game is unique, and players seem to get better and better each time they play. There are many strategies to make more money, but the decisions are split-second. It gets intense. Players balance collecting flies and collecting tips, which don’t stay forever, all the while avoiding the wrong flies which never stop making Lacie's job harder. The graphics were drawn pixel by pixel for the tiny screen, with design motivated by function. Flies are easy to distinguish and players find themselves filling orders out of the corner of their eye, just like a good bartender ought to. There are also some special effects in the game which really tax those slow cell phone chips. The psychedelic dance floor is what keeps the customers dancing. The game was developed in Embedded Visual C++ on a desktop machine connected to a Windows Mobile powered Smartphone. The code has been certified by Microsoft too, earning the snazzy logo shown above. Different phones and versions of the embedded OS were used at different times depending on what was available to the developer, resulting in a product which has been tested on all leading Smartphone brands available in the US as well as several prototypes from the East. The StrongARM chips in these phones are incomparable to their desktop Mhz counterparts, and development on this nascent platform is done in the same spirit as Doom and Pong. Much of the development cycle was spent optimizing code to run faster and Itsy Tipsy brings special effects which the cell phone world hasn’t seen yet. To learn more, to download free trial version or to purchase this game (price: $9.99), click here.
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