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Nvidia cozies up to Microsoft - Tegra coming to Zune HD, Windows Mobile 7 and Windows CE smartbooks? June 19, 2009 [General] | By Edward J. R. It is pathetic, that Microsoft has released an app for iPhone claiming that rationale behind it was: Windows Mobile phones do not have enough graphic power. Clearly in the era of mobile gaming with graphics power of regular gaming consoles, having strong hardware acceleration is essential (apart from having support for industry-standard OpenGL ES 2.0 instead of Microsoft-proprietary Direct3D)... ![]() (on photo above: booth person from Nvidia team at Mobile World Congress - posing especially for us) So what is going on? It looks like Nvidia cannot yet confirm that Zune HD will be using their chips - because Microsoft has not confirmed it yet - but they already now are badmouthing Google Android and cozying up to Microsoft: Mike Rayfield, general manager for Nvidia's mobile business unit, said Nvidia preferred Microsoft's Windows CE over Android because of CE's maturity. He said Android currently has a rough user interface. ... Windows CE also has a "low memory footprint and a good collection of apps," Rayfield said. He said Nvidia is also improving Tegra for use on Windows Mobile, a close variant of Windows CE, for ARM-based smartphones. To learn more, visit original source of this story about Nvidia and Microsoft. Commentary: we remember seeing during Mobile World Congress representatives of Nvidia who were giving away leaflets about future smartphones with Windows CE logo on it. Clearly it was long-year Nvidia'a target to gain Microsoft mobility for their mobile graphics chips and it looks like they will succeed in this endeavor in the end. See also: our video-interview with Nvidia.
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